//
//  Munitions.h
//  Return Of The Lemi
//
//  Created by Paul Vishayanuroj on 11/14/09.
//  Copyright 2009 Paul Vishayanuroj. All rights reserved.
//

#import "GameObject.h"


@interface Munitions : GameObject 
{
	NSInteger counter;
	
	cpBody *body;
	cpShape *shape;
}

@property (nonatomic) NSInteger counter;

- (void) RemoveFromSpace:(cpSpace *)space;

@end
